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AI Insights · Timothy · July 2021

Top 5 Science Games on Android in Sweden Q2 2021

In Q2 2021, top science games on Android in Sweden showed varied performance in downloads, revenue, and active users. Discover more details and trends in this overview.

Top 5 Science Games on Android in Sweden Q2 2021

Throughout the second quarter of 2021, the top science games on the Android platform in Sweden displayed diverse patterns in weekly downloads, revenue, and active users. Below is a detailed examination of the performance of the top 5 science games.

Jetpack Joyride

The game from Halfbrick Studios saw fluctuations in its weekly revenue, peaking at approximately $74 in mid-May before dropping to about $9 by the end of June. Weekly downloads for the game started strong in early April at 528, peaking at 670 in mid-April, and gradually declined to 338 by the end of June. Active users mirrored this trend, starting at 1.5K in late March, peaking at 3.4K in late April, and then decreasing to around 2.5K by the end of June.

Cell to Singularity: Evolution

ComputerLunch's game experienced a varied revenue pattern, reaching a high of $224 in mid-April and then tapering off to $79 by the end of June. Weekly downloads were stable, starting at 316 in late March and ending at 215 in late June, with minor fluctuations in between. Active users showed a slight decline from 1.4K in late March to around 1.1K by the end of June.

Cell Expansion Wars

The game from mobirix saw a significant increase in weekly revenue, reaching $135 in early May before stabilizing around $80 by the end of June. Weekly downloads, however, decreased from 547 in early April to 118 by the end of June. Active users followed a similar trend, peaking at 1.5K in early April and declining to around 900 by the end of June.

Plague Inc.

Ndemic Creations' game showed steady weekly revenue, peaking at $159 in early June and maintaining around $121 by the end of June. Weekly downloads were relatively stable, starting at 225 in late March and ending at 188 in late June, with a notable peak of 384 in late May. Active users increased from 770 in late March to a peak of 900 in late May before settling at around 576 by the end of June.

My Town: Museum - History

This game from My Town Games Ltd saw minimal revenue, with occasional peaks at $16 in late May. Weekly downloads fluctuated, peaking at 388 in mid-April and declining to 89 by the end of June. Active users saw a spike to 748 in mid-April before decreasing to around 420 by the end of June.

For more detailed insights into the performance of these and other apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021